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Re-starting the Steam Engine Project
  • Vote Up0Vote Down
    mjnmjn
     
    November 2011
    As many of you know, I put quite a bit of work into developing a steam engine design earlier this year.  That design has problems in it that will need further research and experimentation.  Marcin has indicated that he's not interested in exploratory or experimental work, but rather wants a design that can be fabricated and built.  I would like to re-start the project, but rather than having it be a pure-OSE project, I have created an
    independent set of Google sites where we can discuss and document
    the project.  I have sent out some invitations, but if you didn't
    get one and are interested in joining, please go to
    http://groups.google.com/group/open-source-steam?hl=en and request
    to join.



    Documentation will be collected at
    https://sites.google.com/site/opensourcesteam/.  At the moment, this
    site is empty.  I will be granting serious contributors write
    permissions to this site once there is information to be added.  I
    will curate the site and moderate the forums.



    Here is the invitation I sent out:


    I am starting up a project to research, design, and build an open
    source steam engine and eventually other steam related technologies. While
    there are many useful steam engines for sale (do a quick Google search), I
    have yet to find a solid set of plans and building instructions that are fully
    open source and free. There are some great organizations that support steam
    engine development (like SACA), but these tend to rely on personal
    relationships and local events to guild people new to steam technology. This
    is not a bad thing at all, but not everyone can attend such events.

    What we need is a repository of information on steam technology. It should
    include different approaches to steam engine development (both historical and
    new). It should include information on safety, tools needed, skill development,
    etc. If you are interested in participating, please join the Google group
    I've created.

    While I will lead this project, I fully intend to delegate aspects of it to
    capable and willing people. I believe in a collaborative approach to
    development. While it can be slow at times, it leverages the diversity of the
    individual contributors. All of us have something to contribute to projects
    like this, even if it's tracking down some piece of needed information.

    - Mark Norton
    OS Steam Project


    There is room for contributors of all sorts:  researchers,
    designers, CAD artists, engineers, fabricators, etc.  Steam devices that come out of this project will be made available to OSE to be included in the GVCS, if deemed appropriate.



    - Mark Norton

     
  • 6 Comments sorted by
  • Vote Up0Vote Down
    gregor
     
    November 2011
    Very interesting project, hope it works out.   I would suggest though that instead of keeping less serious contributors out by permission you instead do things by allowing everyone, but then having another section that is write only to the serious contributors.  More welcoming for people who may become serious contributors.  Or more welcoming yet allow anyone to edit anything and then filter the additions into the right places, as wikipedia does.

    Anyway, I am skeptical about the idea of a "scalable" design.  Of course most such designs can be scaled a bit, but I think a better approach, which may also be easier since it breaks the problem down some, would be to produce a set of designs.  Because scaling or customizing such a machine will ultimately require some of what is, in fact, redesign.  If anyone, even people who have no expertise are to make the machines that are safe and will work as well as they followed the build instructions, then they have to be able to use the design as-is.  We need a library of designs, not these hypothetical "scalable" designs.

    If this sort of thing caught on, sets of approved designs would probably be what evolved anyway, as the tested designs were copied by people who were hesitant to try to scale things.

    Anyway, I have a suggestion to drop on an expander which, after having looked at a lot of different expander types (claw compressor, screw compressor, roots blower and gear pumps, gearrotor, globoid expander, gear pump, there was one very clever one from a pump of the type which is for pumping sewage and concrete but I forget what it is called, it uses a universal joint and a sort of helical shaped mass moving within another mass that is almost the negative shape but not quite, the various turbine systems, diaphragms, piston engines of various types like the normal crankshaft and nutating disk types flexible shaft kind ("the green steam engine") and totally linear kind, wankel/rotary, and various cockamamie schemes that I thought up from scratch, etc.),  I think there are two expanders that really stand out:

    It you want electricity only, the entirely linear one combined with a linear alternator looks interesting.  Easy to make, very few moving parts, can have a very high expansion ratio, etc.

    The other one is the modified claw compressor kind.  For clarification see the wikipedia article for claw compressor.  Anyway modifying it for use as an expander for high temperature steam:  Instead of a claw, it can be a circular mass at the end of the male rotor tips.  So it is more of a club than a claw.  A cylindrical prism basically attached at the end of a rod of square or rectangular cross section.  The only purpose of this is to increase the expansion ratio - the claw shape implies a dead space at top dead center otherwise.

      Have external gears that synchronize the two rotors so they never touch.  This is done on oilfree compressors and gearrotor expanders already.   The gears are lubricated with normal lubricant because they are cold.  The hot expander requires no lube because there is not metal to metal contact.  This eliminates the oil. (BTW the return pump could operate in a similar way but a rearrotor pump might be more appropriate.)

    Okay, so you see the point is that the club part (rather than claw) is acting as the piston head, with the cylinder replaced by the other rotor.  Then you need a way to inject and exhaust the steam, obviously.  It could be injected/exhausted through a hole in the face of the casing, as with a compressor.   The interesting things about this sort of expander being the smaller number of parts, the inertia required to reverse the piston motion is not a problem so it can operate at higher RPMs, potentially much lower wear and therefore maintenance because the cold synchronizing gears and the rotor bearings are the only part where there is any contact, and they can be at low temperatures last a very long time when appropriately lubricated (and consume a lot less lubricant).  There is only 2 surfaces that bear high loads, the rotor bearings.  No piston rings needed since there is no wear in that area.

    It looks a lot simpler to make than a reciprocating piston type, less alignment and little fiddly bits to make maybe. 
     
  • Vote Up0Vote Down
    mjnmjn
     
    November 2011
    Why not make these kinds of suggestions on the OSteam forum, Gregor.  They become part of the conversation stream that way.  Thanks for the suggestions, BTW.

    - Mark
     
  • Hi Mark and folks,

    Will there be any OSEcology / OpenSourceSteam associates in attendance at the SACA meeting this coming weekend, Jan 13-15, 2012 in Sacramento, CA?  I've only discovered OSE/SACA recently, so this is last minute to me.  I'm assessing the personal feasibility and group need for attendance. It'd be great if there were a host of video documenters to record the technical discussions.  I haven't been in contact directly with SACA to see if video recordings are already planned.  http://www.steamautomobile.com/lcc/

    Cheers!
    -Simon
     
  • Vote Up0Vote Down
    mjnmjn
     
    January 12
    I'm not planning on attending, TriSimon.  If you are going, perhaps you could capture some of it for the rest of us?

    - Mark
     
  • Hi Mark,

    I attended the steam meet.  Following are two video playlists from the event.

     
  • Vote Up0Vote Down
    mjnmjn
     
    February 5
    Nice stuff, TriSimon.  Thanks for taking the time.

    - Mark
     

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